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Monthly Archives: July 2009

3.old Spell Lists

July 23rd, 2009 at 5:04 pm » Comments (0)

Here are the spell lists for the classes in 3.old. We've brought back reversible spells, which increases the versatility of spellcasters somewhat, and removed a lot of the 3.x baggage. ...more »

GMT Games: Have 2 free games if you are unemployed

July 22nd, 2009 at 10:36 am » Comments (0)

Just across the wire from GMT Games: The “Tough Economy” Special Offer is Back!!:  Many in the gaming community turn to games as a welcome respite from their day ...more »

3.old Feats

July 19th, 2009 at 9:20 pm » Comments (0)

Characters in 3.old acquire a new feat at 2nd, 4th, and 6th levels, a little faster than standard D&D. The feats available in 3.old are taken from the 3.5 PHB, with ...more »

3.old Skills: Subskills

July 9th, 2009 at 3:41 pm » Comments (0)

Sorry, I forgot to include this in the previous post. I'll go back and paste it in there, but wanted people following in real time not to miss it. Subskills: Any ...more »

3.old Skills

July 9th, 2009 at 12:43 pm » Comments (8)

Ok folks, here's where we get a little wiggidy, so bear with me. Remember, the goal of this project is to create a hybrid between 3.x and old school feel ...more »

3.old Classes

July 8th, 2009 at 1:53 pm » Comments (4)

UPDATE: I left out the cleric's turn undead, don't worry it's still there. I'm getting pressure to finish this ruleset so it can be laid out in pdf and HTML format ...more »

3.old Races

July 8th, 2009 at 12:09 pm » Comments (0)

UPDATE: I left out the human's bonus feat. Some people have complained that my 3.old posts are too filled with design notes that sound like One True Way arguments. Since when ...more »

3.old: Ability Scores

July 2nd, 2009 at 2:57 am » Comments (4)

Here I begin a "chapter by chapter" breakdown of the rule changes in 3.old. First up, ability scores. As I've mentioned before, I think the linear bonus curve of the d20 ...more »
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